
Posted by:
Yunus
![[Image: Mantle.png]](https://raw.githubusercontent.com/SlimeKnights/Mantle/master/src/main/resources/Mantle.png)
This contains shared code for Forge mods and is used by the Slime Knights. Descriptive book code and common inventories are found here.
Why? For science and slime, why else?
Source code can be found on github.
Also adds a reworked hearts display with overlaid colored hearts, instead of rows over rows of stacked hearts. The different colors only appear if you have a way to increase your max health, regular hearts are unchanged.
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![[Image: thread_lead.png]](http://hocuspocus.taloncrossing.com/rii/forgemods/storagedrawers/thread_lead.png)
Put your most frequently used items within convenient reach. Storage Drawers borrows ideas from Jabba and Bibliocraft, resulting in a highly functional, compact, and aesthetic storage solution that is meant to complement rather than replace those mods.
Usage
There is no traditional slotted inventory with these containers. Interaction is click-based similar to Jabba. Clicking on one of drawers on front will interact with that drawer.
- Right-Click: Insert full stack in hand into drawer (or partial stack if the drawer fills).
- Double-Right-Click: Insert all compatible stacks in inventory into drawer (or until drawer fills).
- Left-Click: Remove a single item from the drawer.
- Shift+Left-Click: Remove a full stack from the drawer.
- Shift+Right-Click with empty hand: Open a UI to see exact item counts and manage applied upgrades.
Style, Choices, Upgrades
![[Image: thread_overview2.png]](http://hocuspocus.taloncrossing.com/rii/forgemods/storagedrawers/thread_overview2.png)
The wooden drawers are the main storage block in Storage Drawers, and they come in a variety of configurations and styles. You can pick from any of the Vanilla plank colors when crafting to get a matching block.
Drawers come in five configurations, trading capacity and compactness at different points:
- Half-size 2x2: Stores 4 stacks per drawer.
- Half-size 1x2: Stores 8 stacks per drawer.
- Full-size 2x2: Stores 8 stacks per drawer.
- Full-size 1x2: Stores 16 stacks per drawer.
- Full-size 1x1: Stores 32 stacks per drawer.
If you need an estimate of how full your drawers are, indicator upgrades are available to put a fill bar on your drawers.
- Level 1: The indicator bar will light up when the drawer is full.
- Level 2: The indicator bar will fill proportional to how full the drawer is.
Addon packs for additional wood types are available for some mods. See further down for more information.
Compacting Drawers and the Drawer Controller
![[Image: thread_controller_sm.png]](http://hocuspocus.taloncrossing.com/rii/forgemods/storagedrawers/thread_controller_sm.png)
Compacting drawers are a special stone-colored drawer that auto-convert compressible items. Instead of manually crafting and uncrafting between gold blocks, ingots, and nuggets, put them in a compacting drawer. The drawer will internally maintain a pool of the material, and let you insert or remove the material in any of the shown forms.
The compacting behavior applies to any item with a compressed recipe, including redstone, glowstone, wheat, and many others.
Drawer Controllers are the second special block in the mod. They will search for any connected drawer within 12 blocks, and then expose all of those drawers as a large combined inventory. This lets you hook up a single pipe, tube, duct, spark, storage bus, etc. and interact with the entire bank of drawers.
The second function of the controller is as a deposit-only interactive block. By right-clicking on the front face with an item, the item will be deposited into the connected network. By double-right clicking, it will attempt to dump your entire inventory. Items will only be dumped if they already exist in the network, allowing you to clear out a bunch of mob drops or farmed crops without literally dumping your entire inventory.
Controller Slaves act as an extension of a drawer controller, exposing more faces for attaching machines, pipes, or crafting frames. Controllers will bind to a slave when they find them on the network, and all slaves bound to the same controller will share the same inventory and range as that controller. Unlike drawers, slaves cannot be shared, and you should be careful to not put them in range of multiple controllers. Using controller slaves is better for performance than using multiple controllers.
Trim blocks are decorative wood paneled blocks similar to wooden drawers, but they can also be used to connect drawer blocks within a controller network.
Compatibility
![[Image: thread_mods2.png]](http://hocuspocus.taloncrossing.com/rii/forgemods/storagedrawers/thread_mods2.png)
While some players choose to use Storage Drawers as a replacement for other storage mods, it works best with others.
If aesthetics are important, the drawers complement many of the Bibliocraft blocks.
Drawers are compatible with Jabba's dolly, letting you move around filled blocks without needing to empty their contents and break them.
Special compatibility is added for Thaumcraft, displaying an aspect label for the difficult-to-distinguish essentia-based items.
All drawer blocks are compatible with Applied Energistics 2 storage buses, and this is the preferred way for seeing the exact contents of a drawer.
A special consideration for compacting drawers: the full amount of blocks, ingots, and nuggets will be listed by the system, even though those amounts cannot exist simultaneously.
WAILA will list the inventories of drawers, including their exact counts.
A MineTweaker API is available for controlling the ore dictionary conversion whitelist and blacklist.
Configuration
Every block and item can be individually disabled in the mod's configuration file. If you ever run into trouble with a specific block, like the controller, disabling the block will let Forge remove it from your world without needing to disable the entire mod and lose all your stored items.
Many individual features and aspects of the mod can also be changed in the configuration, including base storage sizes and recipe outputs.
The full configuration is available through Forge's mod config screens, accessible from the title screen.
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Posted by:
Yunus
![[Image: 0c6CcpY.png]](https://i.imgur.com/0c6CcpY.png)
![[Image: GUtHhCc.png]](https://i.imgur.com/GUtHhCc.png)
![[Image: A1pclRa.png]](https://i.imgur.com/A1pclRa.png)
This simple mod adds a variety of bridges. The newest version improves the in game models for Bridge Stairs. Bridges can be lighted with torches.
Every bridge model has been improved and changed to fit even better in vanila gameplay.
We recommend using the newest 2.1.0 since it improves performance and has lots of improvements.
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About
This mod allows you to control what toasts show up in Minecraft. By default, Minecraft shows you all toasts, including toasts for Recipes, Advancements, the Narrator, and Tutorials.
This mod, by default, disables toasts for Recipes and Tutorials. It can disable any other kind of toast through the configuration file.
If you do not want to block toasts, but think they are in the way, you can change their backgrounds. Toast Control allows for translucent or transparent backgrounds (vanilla toasts only).
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This mod allows you to control what toasts show up in Minecraft. By default, Minecraft shows you all toasts, including toasts for Recipes, Advancements, the Narrator, and Tutorials.
This mod, by default, disables toasts for Recipes and Tutorials. It can disable any other kind of toast through the configuration file.
If you do not want to block toasts, but think they are in the way, you can change their backgrounds. Toast Control allows for translucent or transparent backgrounds (vanilla toasts only).
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Yunus
Applied Energistics 2 (AE2) is a comprehensive mod for Minecraft that introduces a unique approach to in-game inventory management. It presents a tech-based, futuristic theme, centered around the concept of using energy and technology to convert matter into energy and vice versa.
![[Image: K02yDrh.png]](https://i.imgur.com/K02yDrh.png)
Key features of the mod include:
Storage Systems: AE2 revolutionizes storage in Minecraft. The mod adds a network-based digital storage system, where items and blocks are stored as energy in a digital form within a network of connected devices. This allows for compact storage solutions and easy access to your items.
Auto-Crafting: Another significant feature of AE2 is its automatic crafting capabilities. Players can set up patterns and recipes which the system can automatically craft on demand. This greatly streamlines bulk and complex crafting processes, saving time and effort.
Networking and Channels: AE2 adds a whole new level of strategy to your Minecraft builds with its networking and channel system. Devices connected to the same network can communicate and interact with each other, and the channel system limits the number of devices that can be connected to a single cable, adding a layer of planning and organization to your builds.
Spatial Storage: This feature allows players to store entire regions of space within a spatial storage cell. Essentially, you can take a chunk of the world, including all blocks, items, and entities within, and store it digitally to be released later.
Unique Resources: AE2 introduces several new resources and materials for crafting its technological components, such as Certus Quartz, Fluix Crystals, and Inscribers. Many of these new materials come with their own decorative blocks to spice up your builds.
AE2 is known for the complexity and depth it adds to Minecraft's tech gameplay, encouraging players to create, optimize, and manage large-scale, efficient systems. It is a fantastic mod for those who love to automate processes and manage resources efficiently.
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![[Image: K02yDrh.png]](https://i.imgur.com/K02yDrh.png)
Key features of the mod include:
Storage Systems: AE2 revolutionizes storage in Minecraft. The mod adds a network-based digital storage system, where items and blocks are stored as energy in a digital form within a network of connected devices. This allows for compact storage solutions and easy access to your items.
Auto-Crafting: Another significant feature of AE2 is its automatic crafting capabilities. Players can set up patterns and recipes which the system can automatically craft on demand. This greatly streamlines bulk and complex crafting processes, saving time and effort.
Networking and Channels: AE2 adds a whole new level of strategy to your Minecraft builds with its networking and channel system. Devices connected to the same network can communicate and interact with each other, and the channel system limits the number of devices that can be connected to a single cable, adding a layer of planning and organization to your builds.
Spatial Storage: This feature allows players to store entire regions of space within a spatial storage cell. Essentially, you can take a chunk of the world, including all blocks, items, and entities within, and store it digitally to be released later.
Unique Resources: AE2 introduces several new resources and materials for crafting its technological components, such as Certus Quartz, Fluix Crystals, and Inscribers. Many of these new materials come with their own decorative blocks to spice up your builds.
AE2 is known for the complexity and depth it adds to Minecraft's tech gameplay, encouraging players to create, optimize, and manage large-scale, efficient systems. It is a fantastic mod for those who love to automate processes and manage resources efficiently.
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CraftTweaker is a Minecraft mod which allows modpacks and servers to customize the game. With CraftTweaker you can change recipes, script events, add new commands and even change item properties! When used with other mods the possibilities become endless. Ranging from custom machine recipes to entirely new blocks and items!
CraftTweaker lets you customize the game to your hearts content, from simple things like changing recipes or adding tooltips to items, to more advanced things like subscribing to events or changing properties about items! When combined with addon mods, the possibilities truly become endless, with things like adding completely new blocks and items to the game and even adding new completely custom trees to the world gen!
Most modpacks you have played with use CraftTweaker to change their recipes, removing conflicting recipes or even building a central theme for their modpack!
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CraftTweaker lets you customize the game to your hearts content, from simple things like changing recipes or adding tooltips to items, to more advanced things like subscribing to events or changing properties about items! When combined with addon mods, the possibilities truly become endless, with things like adding completely new blocks and items to the game and even adding new completely custom trees to the world gen!
Most modpacks you have played with use CraftTweaker to change their recipes, removing conflicting recipes or even building a central theme for their modpack!
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Common code for all GUI stuff in FTB Mods. Component/layer based GUI creation. Used by mods such as FTB Chunks, FTB Quests, etc.
Example GUIs that are possible with it:
![[Image: ui-example-1.webp]](https://dist.creeper.host/FTB2/cdn/mods/ftb-library/ui-example-1.webp)
![[Image: ui-example-2.webp]](https://dist.creeper.host/FTB2/cdn/mods/ftb-library/ui-example-2.webp)
It also adds sidebar buttons that other mods can create with JSON files:
![[Image: sidebar-example.webp]](https://dist.creeper.host/FTB2/cdn/mods/ftb-library/sidebar-example.webp)
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Example GUIs that are possible with it:
![[Image: ui-example-1.webp]](https://dist.creeper.host/FTB2/cdn/mods/ftb-library/ui-example-1.webp)
![[Image: ui-example-2.webp]](https://dist.creeper.host/FTB2/cdn/mods/ftb-library/ui-example-2.webp)
It also adds sidebar buttons that other mods can create with JSON files:
![[Image: sidebar-example.webp]](https://dist.creeper.host/FTB2/cdn/mods/ftb-library/sidebar-example.webp)
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Yunus
Attribute Fixer
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Minecraft uses an attribute system to handle important calculations. It covers everything from armor values, to attack damage, to the maximum health of a mob. This system also introduced attribute caps, which limit how high any value can be. While this usually goes unnoticed, many mods are unknowingly affected by it. This mod significantly increases these caps to allow those mods to work as they were intended.
Affected Attributes
- Max Health
- Follow Range
- Knockback Resistance
- Movement Speed
- Attack Damage
- Attack Speed
- Armor
- Armor Toughness
- Luck
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Item Filters is a library mod that is used by mods like FTB Quests, Modular Pipes and QNet. It adds a single item, "Item Filter" which allows advanced filtering/item selection. You can easily add your own filters with the API.
If you want to use it in quests, cheat in any filter (or you can use existing one and sneak-right-click to change type) and right-click to edit it. Then in item task, select item from your inventory. Icon will be created automatically as scrolling list of valid items, but you have to change task title yourself.
Currently available filters:
Filters still being made:
![[Image: Qt0CO1C.png]](https://i.imgur.com/Qt0CO1C.png)
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If you want to use it in quests, cheat in any filter (or you can use existing one and sneak-right-click to change type) and right-click to edit it. Then in item task, select item from your inventory. Icon will be created automatically as scrolling list of valid items, but you have to change task title yourself.
Currently available filters:
- NOT - Inverts child filter (not Apple)
- OR - Matches if any child filter matches (Apple or Carrot)
- AND - Matches if all children filters match (Diamond Sword and enchanted)
- XOR - Matches if either of filters A and B match, but not both ("dyeBlue" or "gemLapis" ore names but not both)
- Ore Dictionary Name - Matches if item has ore name ("ingotCopper")
- Creative Tab - Matches if item is in creative tab ("Building Blocks")
- Mod - Matches if item is from mod ("YABBA")
Filters still being made:
- Advanced Item Filter (has ignore damage/meta and NBT Mode options, like item tasks currently)
- Fluid Filter - checks for items with liquid in them and for amount
- Enchantement Filter - checks of item has ench and its level
- Name Filter - checks if name contains string
- Bee Filter - checks for type and species
- EMC Filter - checks for EMC range
- Chicken Filter - checks for chicken type, growth, strength and gain
- Fuel Filter - fuel items and their burn time
![[Image: Qt0CO1C.png]](https://i.imgur.com/Qt0CO1C.png)
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Yunus
![[Image: a1.jpg]](https://github.com/ricksouth/serilum-mc-mods/raw/master/description/a1.jpg)
Collective is a shared library mod with common code for all of Serilum's mods.
It contains data and functions centralized in one place. Collective helps a great deal in maintainting both the Forge and Fabric versions.
Having access to the library's code environment, creates possibilities for current and future project features. The updating process is also made easier when there's an improvement for a function that is relevant to many others. For example this means having to update one project, instead of six. This saves time and makes me a little happier.
Features:
It contains data and functions centralized in one place. Collective helps a great deal in maintainting both the Forge and Fabric versions.
Having access to the library's code environment, creates possibilities for current and future project features. The updating process is also made easier when there's an improvement for a function that is relevant to many others. For example this means having to update one project, instead of six. This saves time and makes me a little happier.
Features:
- Manages all config files of dependent mods.
- Variables for increased compatibility with other projects.
- Functions that convert data for mods.
- An event to replace and resupply entities.
- Centralized backwards compatibility for major version changes.
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